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Work history, education, and skills.
Contact Information
| Name | Kenzan Hase |
| Professional Title | iOS Engineer |
| me@kenzan8000.org | |
| Location | Helsinki, Finland |
| Website | https://kenzan8000.org |
Professional Summary
I am an iOS engineer with about 15 years in software, including 10 years focused on iOS.
Experience
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2022 - Present iOS Engineer
Wolt
iOS engineer on the consumer app at a Helsinki-based delivery platform that connects customers, merchants, and couriers for food, groceries, retail, and more. Swift / iOS.
- Implemented the city-status module on the discovery homepage, which surfaces city-wide conditions such as late-night closures or slower delivery during busy periods.
- Implemented the address-entry flow for Japan, using postcode lookup.
- Owned a large-scale renewal of the iOS store page, focusing on the scrolling experience and store header.
- Implemented Google Consent Mode and marketing-consent handling, including consent sync across the apps.
- Automated regression tests for the onboarding flow with Maestro.
- Added European Accessibility Act support in the app for search, discovery, and address entry.
- Developed the category page, where users browse restaurants, groceries, and retail by category, with filters and a product-first view across nearby stores.
- Operated and maintained Wolt’s backend-driven UI rendering engine.
- Built an experimental iOS frontend for an AI grocery-assistant chatbot.
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2021 - 2021 iOS Engineer
株式会社InTrip
Freelance iOS engineer on a Zen practice and sound meditation app. Swift / iOS.
- Implemented new features such as My Page and a Zen diary.
- Strengthened automated coverage of app behavior and UI with unit and snapshot tests.
- Restructured the billing and in-app purchase flow.
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2020 - 2021 Software Engineer
週末養蜂
Freelance backend developer for a Japanese beekeepers’ organization that sells equipment and runs Q&A, e-commerce, and community sites. NestJS / TypeScript.
- Migrated the backend of the beekeepers’ Q&A site from a legacy stack to a modern one (38qa.net).
- Wrote up the migration: A service renewal of backend built upon AWS Lambda.
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2015 - 2020 Software Engineer
ISI-Dentsu of America, Inc.
Designed and developed proofs of concept and prototypes, ran client trials to assess feasibility, and researched business opportunities with local tech startups for a Japanese technical consultancy. Swift, Objective-C, iOS, Ruby on Rails, Vue.js, Python, Android.
- Developed the backend for an AI robot that supports simple conversation. (konel.jp)
- Developed a travel-spot media site focused on photography. (docoico.world)
- Developed the backend and iOS app for a weekend event-planner prototype for families.
- Developed Facebook Messenger and LINE chatbot prototypes for lounge spaces worldwide.
- Developed an iOS app prototype that maps air-pollution data from an air-quality monitoring IoT device.
- Conducted a feasibility study of a ride-hailing platform and mobile SDK for Japanese clients.
- Conducted a feasibility study of a customer-support chatbot for Japanese clients.
- Conducted a feasibility study of IoT smart glasses and their SDK.
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2019 - 2019 Frontend Developer
週末養蜂
Freelance frontend developer for the same beekeepers’ organization. React / TypeScript.
- Developed the frontend for a beekeeper friend-search map. (38qa.net/friend-map)
- Developed a Medium-style rich text editor for 38qa.net.
- Developed a simple chat and Facebook Messenger-style widget for 38qa.net.
- Developed the frontend for a public chat widget on 38qa.net.
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2014 - 2015 iOS Engineer
株式会社ミライセルフ
Freelance iOS engineer for a service that assesses cultural fit between companies and job applicants. Swift / iOS.
- Developed an iOS prototype of an aptitude test for applicants and companies.
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2014 - 2014 Programming Teacher
NexSeed, Inc.
Taught iOS app development part-time at an English and programming school. Objective-C / iOS.
- Helped students launch more than 15 apps on the App Store.
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2011 - 2013 iOS Engineer
CyberAgent
Worked in the social media department. Developed two iOS apps from scratch, supervised and contributed to three more, contributed to the Ameba iOS SDK, and advised a cooking SNS project on adopting it. Objective-C / iOS.
- Built an iOS app from scratch for a cooking SNS where users edit and share food photo diaries, on a cross-functional team. (Pecolly)
- Built an iOS app from scratch for an SNS focused on sharing funny pictures and jokes, on a 5-person cross-functional team. (App Store)
- Developed an iOS app for organizing social clubs online, and mentored another iOS engineer.
- Developed an iOS app for a Twitter-like SNS, and mentored another iOS engineer.
- Developed an iOS virtual-pet game and the in-game web pages.
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2010 - 2011 Game Programmer
PONOS Corporation
Built mobile games from scratch with cross-functional teams for NTT Docomo, SoftBank, the App Store, and Google Play. Released four games. Java, C, Objective-C++, iOS, Android, OpenGL.
- Developed iOS and Android action games focused on intuitive controls and tense, high-energy gameplay. (Mr. Oops)
- Developed an iOS strategy game in which players defend their territory and resources by blocking enemy attackers. (Ballistik)
- Developed mobile action and strategy games featuring battles between armed planets, with a focus on well-balanced difficulty. (Battle Planet)
- Developed a mobile shooting game that simulates a shooting gallery at a Japanese festival. (Syateki)
Skills
Mobile: Swift, Objective-C, iOS, Android
Web: TypeScript, React, Vue.js, NestJS, Ruby on Rails, Python
Languages
Japanese : Native proficiency
English : Professional working proficiency
Spanish : Elementary proficiency